Pick 1.11 · slot 11 of 12
Pick 1.11 draft strategy
Pick 1.11: turn drafting, two players at a time
Drafting from 1.11
Almost every decision you make is a pair. Done right, that's the strongest structural build in the draft.
Every pick you own (12 teams, 15 rounds, snake)
- R1 · #11
- R2 · #14
- R3 · #35
- R4 · #38
- R5 · #59
- R6 · #62
- R7 · #83
- R8 · #86
- R9 · #107
- R10 · #110
- R11 · #131
- R12 · #134
- R13 · #155
- R14 · #158
- R15 · #179
The challenge at this slot
Long gaps between turns. Positions can be picked clean while you wait, so you have to take scarcity early.
How your guide plans it
Every turn written as a two-player combination with a third name as insurance, starting at picks 11, 14 and 35.
Who you're targeting
Scarce-position starters first, then the deep positions you can safely leave until the next turn.
The mistake to avoid
Treating the two turn picks as separate decisions and ending up with duplicate roster slots.
Your league. Your picks. Your draft plan.
The pick list above assumes a standard 12-team snake. Your guide is built from your real league — scoring format, roster slots, league size, draft type, and any picks you traded for. Each pick you own gets a primary target, the players likely to still be there, and a fallback if your target is gone. Emailed within 24 hours for $14.99, or your money back.