Pick 1.01 · slot 1 of 12

Pick 1.01 draft strategy

Pick 1.01: the best player, then the longest wait in the draft

Drafting from 1.01

You get the cleanest first-round decision in the room and then watch 22 picks go by. Everything after that is about being ready for the wrap.

Every pick you own (12 teams, 15 rounds, snake)

  1. R1 · #1
  2. R2 · #24
  3. R3 · #25
  4. R4 · #48
  5. R5 · #49
  6. R6 · #72
  7. R7 · #73
  8. R8 · #96
  9. R9 · #97
  10. R10 · #120
  11. R11 · #121
  12. R12 · #144
  13. R13 · #145
  14. R14 · #168
  15. R15 · #169

The challenge at this slot

The gap between your first and second pick is the widest in the draft. Two full tiers can disappear while you wait, and the runs you can't stop — quarterback, tight end, elite receiver — usually start behind you.

How your guide plans it

Take the anchor at 1.01 and treat picks 24 and 25 as a single decision. Your guide pairs them: two positions you can leave the wrap with, ranked, plus the fallback if one gets sniped at 22 or 23.

Who you're targeting

Bankable volume at the top, then value that survives runs — receivers with target share and quarterbacks you're happy to wait on because the wrap gives you two swings.

The mistake to avoid

Drafting the 1.01 as a name instead of a shape. Your roster build is decided by what you can realistically pair at the turn, not by who is ranked first overall.

Your league. Your picks. Your draft plan.

The pick list above assumes a standard 12-team snake. Your guide is built from your real league — scoring format, roster slots, league size, draft type, and any picks you traded for. Each pick you own gets a primary target, the players likely to still be there, and a fallback if your target is gone. Emailed within 24 hours for $14.99, or your money back.

Other draft slots